I was pretty skeptical when I first covered the Dead Rising Wii port, and I still sort of am. It turns out that Nintendo Power's article about it in the September issue has some promising info that might change my mind. A little aside in the write-up that otherwise covers information from the press release mentions that the developer's goal for the final version of the game is to have 100 zombies onscreen at once. It would be pretty rad, and a huge improvement over existing screens, if Capcom pulls this off.
The Nintendo Power article also mentions new weapons exclusive to the Wii version of the game, and new uses for old weapons that weren't possible in the 360 version. Of course, some weapons are gone, but producer Minoru Nakai claims it'll just be the "weapons that are used in the same way" like the 2x4 and Lead Pipe-- basically one will remain, and other similar ones will go. Likewise, the article promises new blender combinations that yield new powers. So there will be some good reasons for a fan of the original to play the Wii version, if you can stomach the downgraded graphics.



Comments
Yikes, anyone can see these graphics are watered down.
i remain unconvinced until they show pics of the underground tunnel.
Noooo photography! *fist shake*
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