This is lame, but absolutely confirmed. WiiHD got the word direct from the mouth of the Call of Duty: World at War developers, Treyarch. Even though Call of Duty: World at War is going to be a game heavily intended to be played in four-player online co-op mode on just about every other platform it ships for, the Wii version is going to be neutered down to two-player local co-op. When games like Brawl are offering perfectly functional four-player online play, this just doesn't sit well. Here's Treyarch's statement on the issue:
We are proud to bring what we believe will be the best-looking Wii game this fall to the community, but that comes with technical trade-offs. The difference between competitive MP and co-op is non-trivial. Think of a size of an MP level, then compare that to an SP level. Then consider all the AI code, level scripting, and endless other content in a SP / co-op environment that is just too much for the Wii to sustain with our engine.



Comments
total bullsh!t!!!
total shit!
You must be registered and logged in to leave comments.
If you are already have a login with GamePro.com, Gamerhelp.com, Games.net or GameProFamily.com, then use that login!