Bringing FPS Controls to the Wii Remote

Dec. 10 11:12 PM by Alicia Ashby

Medal of Honor Heroes 2 may not be a trailblazing game, but it's one of the first third-party Wii shooters to really hit a sweet spot with use of the Wiimote. IGN talked the game's Lead Designer and Producer, Matt Tomporowski, into writing up a post-mortem that discussed the dev team's struggle to come up with controls that felt just right.

Although we aspired to create awesome controls from the beginning, we actually started out with a false assumption. We assumed that our game would likely ship with two control schemes, one called "Elite", intended for hardcore FPS gamers, and another that we called "Easy" that would be used by casual gamers. We got to work and we found it actually very difficult to come up with a so called "Easy" control scheme and you'll notice that in the end we didn't actually ship a control scheme called Easy in our final game! Ultimately, we learned that we would need to take much more dramatic steps with our controls (and game modes) if we were going to make an experience that was easy for casual Wii gamers to pick up and play.

Comments

Man anyone that wants to make a 1st person shooter on the Wii that makes good use of the controls will have to copy all of Metroid Prime: Corruption's homework.

 

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